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5e homebrew class shaman
5e homebrew class shaman








5e homebrew class shaman

For example, by 11th level, the Philosopher can cast a 3rd-level Fireball spell seven times in a row. Finally, this unique magic class always casts its spells at the highest slot it has access to, but its number of magic uses remains the same. The Philosopher prepares their spells, meaning they are never locked in and can adapt to the situation with the massive list of spells they have access to. With each of these upgrades, the Philosopher also learns more Cantrips, leading to the character knowing more than fifteen of them. First, the Philosopher continually learns each other magic class's spell lists until the only spells not available are those belonging to the Ranger and the Paladin every other spell in the game is available. While these sound like notable downsides, this 5e homebrew class compensates by having entirely unique benefits. Related: D&D Subclasses That Add Magic To Melee Classes

5e homebrew class shaman

In early levels, Philosophers shouldn't be expected to pump out as much damage as some other overpowered D&D character builds. Additionally, Philosophers are only half-casters the highest spells they will ever learn are 5th level. So at level 7, if the Philosopher has 18 Charisma and 19 Intelligence, but their Wisdom is only 15, her spell save DC will only be 14, and their spell attack modifier will only be +5. While other arcane wielders determine their spell save DC and spell attack modifiers by how high their singular ability score is, the Philosopher looks at all three abilities and determines its power based on the lowest among them. This class absolutely rocks.For a new spellcasting experience unlike any other, fans should check out the Philosopher by Reddit user Cometdance. I think you mean: " to the hunting down and killing of a spirit's murderer". Under the Seer of Revenge archetype, you wrote the following: "These acts vary from punishing those who do not pay their respects to the spirits, the hunting down and killing spirit's murderer". Under "Soothing Voices" there is an oddly long space between the words "one creature". Under the introduction for Shaman Archetypes, you repeatedly use "Shamen" as plural form of "Shaman", despite having written "shamans" earlier: ".either as a Seer of Forgiveness, shamen who focus on." ".or as a Seer of Revenge, shamen who focus on."

5e homebrew class shaman 5e homebrew class shaman

Also, again with the possession: "It's" means "It is" to indicate possession you write "Its". For clarity you should write "spirit animal" and not just "spirit", since that's what you've done literally everywhere else. Under Insightful Spirit ability: ".your spirit can offer it's assistance.". Under the Illusive Spirit ability: "Opportunity attacks made against your spirit animal as it is leaving a creatures reach." You need an apostrophe before the s, or it'll be the plural form of "creature". Under the stat block for Spirit Animal, describing the Spirit Boon ability you wrote: "The spirit animal can commune telepathically with it's master". bear, wolf/coyote, and so on), there is a lot of dots followed by an un-capitalized "additionally". Under the spirit animal descriptions (i.e. " make wisdom should be your highest ability score." some track down those who can percieve them."ĭown in the Quick Build section, there is this one: "When a creature dies, it is not always the case that their spirits are able to move on, instead they linger. In the introduction paragraph, you forgot a capital letter after a dot. Please, please, please don't take this the wrong way, the class is absolutely gorgeous, don't get me wrong. Sorry in advance, extreme level of pedantic corrections incoming. Now, I'm going to bite the bullet and be the grammar nazi here.










5e homebrew class shaman